Episodes

Monday Jul 24, 2023
109. The Three Eras of Final Fantasy
Monday Jul 24, 2023
Monday Jul 24, 2023
In this episode we examine the three epochs or eras of Final Fantasy. We trace its early, now legendary, days as a tactical, turn-based RPG, the shift to more cinematic gameplay, and the subsequent turn away from the game’s roots toward a more high-paced, third person action gameplay. The point of all this is to show that there is a clear throughline from where we were to where we are now, even if it seems like Final Fantasy is now so different.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Jul 17, 2023
108. Final Fantasy: Action Man
Monday Jul 17, 2023
Monday Jul 17, 2023
In this episode, we delve into Final Fantasy 16 and the recent trend in Final Fantasy games towards more action oriented gameplay. But rather than make all the same tired comparisons others have already made to Devil May Cry or Game of Thrones, we focus on the clear evolution Final Fantasy games have undergone, and how this seemingly recent development has, in fact, been a long time coming.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Jun 26, 2023
107. Lauryn’s Gamedev Journey
Monday Jun 26, 2023
Monday Jun 26, 2023
Greetings! In this episode, we make Lauryn explain herself and her gamedev journey. We talk about what it was like to make the transition from writing to level design and eventually back to narrative systems as well as what it means to take on a leadership role in the games industry.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Jun 19, 2023
106. Is Diablo 4 an RPG?
Monday Jun 19, 2023
Monday Jun 19, 2023
In this episode, we ask an admittedly clickbaity question that, nevertheless, raises some points: is Diablo 4 an RPG? We cover a bit of the history of roleplaying games, the awkward transition from tabletop to video games, and how character progression maps onto–or, in some cases, fails to map onto the player’s evolving gameplay experience. All of that to explain why maybe we need to rethink RPG as a game genre.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday May 29, 2023
105. Dumb AI !@#$
Monday May 29, 2023
Monday May 29, 2023
In this episode we continue our discussion of AI, focusing on its potential within the games industry, as well as its pitfalls. We consider the labor issues involved and how, despite all the hype, the reality of the many things that fall under the AI umbrella is an incredibly murky one, touching on issues of copyright as well as the basic question of who AI is for and who is it being done to.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday May 22, 2023
104. Eliza
Monday May 22, 2023
Monday May 22, 2023
In this episode, we take a look at a visual novel from 2019, the incredibly prescient Eliza. We spend some time laying out the unique mechanics of a visual novel and how those reading mechanics parallel the counseling methods the game interrogates. We also spend quite a long time thinking about the way the game reflects the culture of tech and the imperative to understand the ethical and cultural ramifications of being at the bleeding edge of software development.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Apr 24, 2023
103. Contiguity in Worldbuilding
Monday Apr 24, 2023
Monday Apr 24, 2023
In this episode, we talk about the concept of contiguity in worldbuilding and in game design more generally. We focus on longstanding franchises like Assassin’s Creed and Final Fantasy to look at how game worlds retain a clear sense of identity, despite evolving over time and in some cases even branching out into other media. You could call it vibes-based game design, but it is also a call to the importance of consistent collaboration within large design teams.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Apr 17, 2023
102. Kingdom Hearts 2
Monday Apr 17, 2023
Monday Apr 17, 2023
In this episode, we discuss Kingdom Hearts 2 from 2005. We contextualize it in terms of the transformation of AAA games taking place in the 2000s, how the game functions like a theme park… because Disney… how that theme park design presents the concept of a multiverse for a younger player demographic, and how the allegorical structure of the game creates a layered experience in terms of gameplay, narrative, and character development.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 27, 2023
101. Character Progression
Monday Mar 27, 2023
Monday Mar 27, 2023
In this episode, we discuss character progression, how it differs from player and subjective progression, and how character can manifest not just as an arc through the story, but through gameplay as well. We look at examples as wide ranging as The Witcher, Street Fighter, X-COM, Battletech, and Gran Turismo. What do all of these games have in common? What can they tell us about character in video games? Well, you’ll have to stay tuned to find out!
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 20, 2023
100. The Last of Us
Monday Mar 20, 2023
Monday Mar 20, 2023
In this, our one hundredth episode, we finally tackle 2013’s The Last of Us. While we acknowledge that the story is, well, just okay, we also dissect the game’s level and encounter design to see how The Last of Us creates compelling experiences for the player. We also look at the companion system and how the game elicits empathy through the complex interactions between Joel and Ellie and the perspectives the game forces us to adopt.
Game Maker's Toolkit - "Making The Last of Us Part II's Best Level"
Episode 90 - Subjective Progression
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality