Episodes

Monday Apr 11, 2022
61. Interview w/ Square Weasel Studio
Monday Apr 11, 2022
Monday Apr 11, 2022
This week we sat down with Ze and Nim, the devs behind Square Weasel Studio, to talk about their new game, Chronicles of Tal'dun: The Remainder, visual novels, and their unusual path to indie dev. Also: MANY CATS!!!
Chronicles of Tal'dun: The Remainder on Itch.io
Square Weasel: https://twitter.com/remaindervn
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Apr 04, 2022
60. Tabletop Design: Game Types (Teaser)
Monday Apr 04, 2022
Monday Apr 04, 2022
We discuss three primary tabletop games times--board games, pen and paper, and card games--as well as the major design distinctions between the three. Also: capitalism is... good?
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 28, 2022
59. Tabletop Design: Taking Turns
Monday Mar 28, 2022
Monday Mar 28, 2022
Lauryn and Nicholas begin a series of discussions concerning tabletop game design by delving into the ethical implications of one of the oldest systems in the millennia-long history of playing games: taking turns. Also on the docket: new haircuts?
Our Patreon episode on turns and games mechanics
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 21, 2022
58. Mechanics II - Mechanics vs. Systems (Teaser)
Monday Mar 21, 2022
Monday Mar 21, 2022
We consider what makes game systems distinct from game mechanics and how the two interact with each other to form the basis of a game's ruleset.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 14, 2022
57. Order from RNG
Monday Mar 14, 2022
Monday Mar 14, 2022
Lauryn and Nicholas discuss how randomness and procedural generation are used in game design to elicit excitement and, at times, anxiety. Also: don't do drugs?
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Mar 07, 2022
56. Mechanics I - What Are Mechanics? (Teaser)
Monday Mar 07, 2022
Monday Mar 07, 2022
Lauryn and Nicholas deconstruct the arbitrary distinction between mechanics and gameplay to examine what a player centric conception of mechanics would look like.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Feb 28, 2022
55. Narrative Mechanics in Disco Elysium
Monday Feb 28, 2022
Monday Feb 28, 2022
Lauryn bought Nicholas a copy of Disco Elysium, and a heated discussion of narrative integration into mechanics and rulesets ensued! Also: Don't. F**k. With. Kim. Kitsuragi.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Feb 21, 2022
54. The Choice Matrix Reloaded (Teaser)
Monday Feb 21, 2022
Monday Feb 21, 2022
Lauryn's choice matrix returns for an in depth discussion of how gamedev's make choices about what affordances to give to players and how. Also: JUMP!
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Tuesday Feb 15, 2022
BONUS: Lesson 1 - Paper Doll Logic
Tuesday Feb 15, 2022
Tuesday Feb 15, 2022
In this episode, we begin our course on character and identity with an exploration of the "paper doll" concept in roleplaying games and its relevance for how games construe player choice as a means to flesh out who our avatars are in game.
Unlock the full set of lessons for $15 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality

Monday Feb 14, 2022
53. Character & Social Class in Dishonored
Monday Feb 14, 2022
Monday Feb 14, 2022
Lauryn and Nicholas talk class struggle and how [not] to represent it in gameplay, with reference to the Dead Domain video on Dishonored's communist subtext. Also: Bioshock dethroned?!
Dishonored's Communist Subtext - Of Rats And Royalty
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality