Episodes
Monday Aug 08, 2022
78. Narrative vs. Progression (Teaser)
Monday Aug 08, 2022
Monday Aug 08, 2022
Lauryn and Nicholas address the occasional overlap between narrative and progression systems but also get into the weeds about what make them distinct from both a gameplay and backend perspective.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Aug 01, 2022
77. Narrative Delivery in Video Games
Monday Aug 01, 2022
Monday Aug 01, 2022
Lauryn schools Nicholas about the several methods games use to convey narrative content, and no... we're not just talking cutscenes.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jul 25, 2022
76. MDA: Games As Commodities? (Teaser)
Monday Jul 25, 2022
Monday Jul 25, 2022
Lauryn and Nicholas return to the MDA (Mechanics, Dynamics, Aesthetics) framework to show how it was of a particular time and describes a game production process that may not be as useful in the current era.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jul 18, 2022
75. Mechanics, Dynamics, Aesthetics
Monday Jul 18, 2022
Monday Jul 18, 2022
Lauryn and Nicholas take a look at the MDA Framework for game design, how it envisions games as "artifacts," and how it structures the design process as a discrete series of movements from mechanics to systems to player experience.
MDA: A Formal Approach to Game Design and Game Research
Episode 3: Gaming Player Psychology (re: Jason VandenBerghe)
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jul 11, 2022
74. Narrative Systems (Teaser)
Monday Jul 11, 2022
Monday Jul 11, 2022
Lauryn and Nicholas discuss the similarities and differences between narrative and progression systems as well as how games have in recent years moved away from the "narrative wrapper" to make storytelling a more fully integrated game function.
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jul 04, 2022
73. System[s] Shock
Monday Jul 04, 2022
Monday Jul 04, 2022
Lauryn and Nicholas jack into their cyberdecks to hack the motherbrain of game design: the system! Also on the docket: the fate the two GMs.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jun 27, 2022
72. Meaningful Mechanics, Meaningful Choices (Teaser)
Monday Jun 27, 2022
Monday Jun 27, 2022
Following up from their previous discussion, Lauryn and Nicholas get into the nitty-gritty as to what constitutes "meaningful mechanics" and how to make game design decisions that successfully model or provide some analogue to real life experiences. Also on the docket: walkable neighborhoods?
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jun 20, 2022
71. Designing UrbanPlan
Monday Jun 20, 2022
Monday Jun 20, 2022
Lauryn makes Nicholas finally explain the tabletop game he's working on in his spare time, called UrbanPlan, that tries to model the push and pull of local politicking and land use through game mechanics. Also on the docket: Lauryn does ad copy!
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jun 13, 2022
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
Monday Jun 13, 2022
Monday Jun 13, 2022
Second half of our conversation with Square Weasel Studio on aesthetics and storytelling, in which we discuss the odd disconnect between the games we play and the games we make and how disorienting yourself is creatively productive.
Square Weasel: https://twitter.com/remaindervn
Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
Monday Jun 06, 2022
69. Aesthetics & Storytelling w/ Ze and Nim!
Monday Jun 06, 2022
Monday Jun 06, 2022
Ze and Nim from Square Weasel join Nicholas to talk about the interplay between visual style and narrative in game design.
Square Weasel: https://twitter.com/remaindervn
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality