Episodes

Monday Nov 09, 2020
4. Crunchy Roles
Monday Nov 09, 2020
Monday Nov 09, 2020
With the recent news of Cyberpunk 2077 being delayed yet again, Lauryn and Nicholas talk crunch, burnout, and how to begin to deal with the chronic labor issues that plague the video game industry. Also discussed: hapless level designers and how you actually build diversity.

Monday Nov 02, 2020
Chillrant 2 - Camera Aesthetics, or Final Fantasy 7 Remolded
Monday Nov 02, 2020
Monday Nov 02, 2020
Nicholas opines on Final Fantasy 7 and how the feel of the original seems to be missing from the recent remake. Also discussed: third person camera, the virtues of cinematic pacing, and teaching the player the pleasures of anticipation.

Monday Oct 26, 2020
3. Gaming Player Psychology
Monday Oct 26, 2020
Monday Oct 26, 2020
In this continuation episode from their previous discussion on MMO history and design, Lauryn and Nicholas delve into applications of player psychology research as embodied in Bartle's taxonomy of player types and VandenBerghe's "Big 5." All that and a lengthy digression on social dynamics in Japanese education and localization!

Monday Oct 19, 2020
Chillrant 1 - Granularity
Monday Oct 19, 2020
Monday Oct 19, 2020
Nicholas waxes nostalgic over the X-wing and TIE Fighter games as a way to get into the question of granularity in gameplay.

Monday Oct 12, 2020
2. The MMO Social Club
Monday Oct 12, 2020
Monday Oct 12, 2020
Lauryn and Nicholas wax melancholic while talking about MMOs and the accidental invention of seemingly undefinable social relationships in online gaming.

Monday Sep 28, 2020
1. Avoiding the Apocalypse
Monday Sep 28, 2020
Monday Sep 28, 2020
In this first episode Lauryn and Nicholas discuss 2007's Bioshock, ludonarrative dissonance, and what it means to make choices in games with real moral consequence. All this, as the world seems to be falling apart around us.